![]() ![]() ![]() ![]() Ideally this person would be self-motivated, self-directing and comfortable with working with the team on a trial basis to start. (we’ll want to play them to see if your design sensibilities are in sync with what we envision for Oceanheart) Unity experience is important because we would be expecting this designer to work on level design and tuning the game’s feel inside Unity. We’d like to find someone who has completed and released their own games/prototypes. While we have the implementation and art style processes down, we’d like to find a developer/game designer with Unity experience who could help us focus the design of the game. We’ve livestreamed and tweeted a lot about the game which has helped us receive a lot of positive attention, including coverage from Kill Screen and other sites. We have a pretty great feeling prototype already working with numerous gameplay features. What is the current status of the project? We’re aiming for a chill and playful experience. Oceanheart is a boat-based exploration game that combines elements from Wind Waker, Animal Crossing and Harvest Moon. We’re looking for an additional team member for Oceanheart! :)
0 Comments
Leave a Reply. |